PLAN 74: Article
Spate Of Shows From Sa+P

The MIT Museum Mounts Six Simultaneous Exhibits

Several concurrent exhibits at the MIT Museum in the spring and summer featured work by members of the SA+P community. These were in addition to Lecturer Andrea Frank’s continuing photo exhibit, Ports and Ships, in the MIT Museum’s Compton Gallery; and two of the museum’s ongoing exhibits in its main space at 265 Massachusetts Avenue – Holography: The Light Fantastic, featuring the legacy of our late colleague Steve Benton; and Robots and Beyond, featuring the 1993 version of Cynthia Brezeal’s robot, Kismet. Below, a brief look at the others:

Low Rez HI FI. An installation designed by Professor J. Meejin Yoon, Low Rez HI FI consisted of a double-sided light-emitting diode (LED) net that engaged passers-by with its responsive behavior. Walking past Low Rez HI FI, a passerby noticed a ‘digital shadow’ of his or her image broadcast on the LED net, provoking notions of surveillance and information overload in the public realm. Low Rez HI FI appeared in Design Life Now: National Design Triennial 2006 at the Smithsonian’s Cooper-Hewitt National Design Museum in New York.

Connections. This exhibition of art installations and research projects by the Media Lab’s Sociable Media Group challenged visitors to think about the rapidly changing world of social interaction and its ramifications for the future. In one of the installations, visitors could choose to become part of the exhibit, their images captured by surveillance cameras; in another, a series of portraits portrayed people in terms of their data – depicting a subject’s relationship with another, for instance, based on their email correspondence and how it changes over time.

Hollowed. Hollowed was an exhibition of selected works by Shada/Jahn (Steve Shada and MIT Media Lab Artist-in-Residence Marisa Jahn) and Cati Vaucelle that ‘explores, constructs and intervenes in natural and social systems’. WOW Pod, for instance, provided the perfect setting for the advanced player of World of Warcraft (WOW), a massive online multi-player game that attracts millions of players; the WOW Pod – an isolation booth with food and drink and even toilet facilities, so one need not interrupt one’s play – is a model for an immersive architectural solution that anticipates all life needs.